GTA V multiplayer platform

Play GTA V together, on servers built by the community

Multiplayer for GTA V. Your servers, your rules, your scripts.

Requires GTA V 1.0.3889.0 · Windows 10/11 64-bit

Servers online
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Players online
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Latest release
0.4.0

What you get

A live server browser

Search, filter and sort public servers by players, language, mode and tags. Favourites, recent servers and direct connect live in the launcher.

Scripting in JavaScript and C#

Server packages run on Node.js or .NET with a RAGE-like mp.* API; client packages run in a restricted V8 runtime inside the game, without Node.js, file or network access.

Encrypted, authenticated sessions

Every game session after the handshake travels in authenticated, encrypted frames. Servers can ask clients for a signed device key and an integrity report.

Signed updates with repair

The launcher installs only releases signed by the project's keys, verifies every file and repairs damaged installations before the game starts.

Proximity and channel voice

Optional encrypted voice with push-to-talk, ranges and radio channels, controlled by each server's own scripts.

Servers for Windows and Linux

One server distribution for Windows x64 and Linux x64, with bundled script runtimes, an admin CLI, metrics and resource delivery.

How it works

  1. 1

    Install the launcher

    The launcher checks its own files against a signed release record, updates itself and asks once where GTA V is installed.

  2. 2

    Choose a server

    Pick a server from the public list or enter an address. Opening the launcher never starts the game by itself.

  3. 3

    Play

    The launcher starts GTA V through your store and loads the client. The server sends its scripts and assets; you join its world.

All servers

Connect opens the launcher with the server filled in; you confirm there. Nothing happened? Install next:mp and start it once, or copy the address and paste it into Direct Connect.